
This tool erases segments of elements between two intersection points. The two tools I propose are very easy to use, fast and extremely intuitive, they are primarily used for technical work, but I have used them with great success for “free form” drawing as well. If youre familiar with Illustrator or a similar program, you should be able to follow along relatively easily. Well mostly be drawing shapes and using the Gradient Tool to accomplish the desired effect. The interface is nice but a little intimidating and some things are strangely ambiguous and only someone with serious knowledge / skills will be able to use them effectively. In this first Inkscape tutorial for Vectortuts+, well create a beautiful coffee cup and show off some of Inkscapes features. But I think you are in danger of losing / alienating the “lower end” users (of which there are an awful lot). I feel that Inkscape has the potential to really compete and spread the message of OpenSource / Free software to a very wide market. The reason for this is speed, with graphic design it is completely acceptable to sit and fiddle with a design for hours on end, with technical illustration the deadline is usually three days before you get the job. I also used very different types of tools and workflows. I rarely did graphic design as such, focusing rather on technical illustration, so I have a completely different perspective on vector graphics. I applaud the work done with Inkscape, the mathematics and programming are amazingly well done. The following two tools are rare and I have only seen them in two commercial applications, I also wrote a simple illustration program called idrW in which I implemented my own version of them. I am a professional technical illustrator and I have done more than 4000 illustrations in my career, of them about 20% were isometric and the rest simple 2D. Boolean path operations are amazing but not always intuitive and require a lot of practice and thought to use with ease.
